I am just confused because everything that i passed around didn't even show a full card number. No client is created in dashboard, is this even working? The charges are being posted though. Is this PCI compliance? I have zero idea how all this is working. Still trying to implement using typescript. I was able to confirm the payment intent using postman and calling the API and passing in the PayMent Method id directly. However, nothing has been charged or created in my Stripe dashboard. Var completionHandler: PaymentCompletionHandler?įunc startPayment(client: ClientData, completion: PaymentCompletionHandler) Īnd my backend returns a success response from Stripe Var paymentStatus = PKPaymentAuthorizationStatus.failure Var paymentController: PKPaymentAuthorizationController? Typealias PaymentCompletionHandler = (Bool) -> Void The docs only show using Stripe SDK which is very hard to integrate with swiftui. I am having issue as to what API endpoints to call in order to send and complete all this while staying compliant. I want to use that token, and tokenized it client-side (according to stripe docs, this is the best way to stay compliant with laws) and send it to stripe to complete the payment. It integrates with swiftUI nicely and I am able to get the payment.token encrypted from apple pay. 0:00 / 23:41 Introduction Payment methods - wallets Accept an Apple Pay payment with Swift UI Stripe Developers 20.7K subscribers Subscribe 69 5.6K views 1 year ago In this episode. My code currently is using PassKit alone. Prepare the project for working with InjectionIII Place the InjectionIII application file to the Application folder and start the application. Install and start InjectionIIIĭownload InjectionIII from AppStore or from GitHub (version 1.8 or later). To preview changes in SwiftUI layouts from AppCode, you can use the InjectionIII application. For more information, see Project tool window: To show and hide the Project tool window, press ⌘1. From here, you can navigate to necessary files, add and delete files and folders, exclude files from indexing or from Xcode project, add files to different targets, and so on. In the left part of the AppCode window, you see the Project tool window. In the Finder window that opens, select a directory where your project will be located.Ī new Swift project will be created and immediately opened in AppCode. Make sure that all checkboxes in the dialog are cleared as using tests or Core Data is outside the scope of this tutorial. Select Swift in the list of languages and SwiftUI in the User Interface field. The changes will appear in AppCode as soon as you apply them in Xcode. Just select File | Open Project in Xcode from the main menu and change the necessary settings there. You can also change your project settings in Xcode. If you need to change the project or organization name, bundle identifier, or other project settings, press ⌘ or select File | Project Settings from the main menu. Your project name and organization identifier together build a bundle identifier - an automatically generated string that will identify your application in the operating system. Organization Identifier: your company’s identifier in reverse-DNS format, for example, com.mycompany:.Organization Name: your or your company’s name.Product Name: your project name which will be also the name of your application.Select iOS | Application | Single View App and click Next: A new Swift project will be created and immediately opened in AppCode. Enable SwiftUI preview To enable SwiftUI preview in AppCode, you need to install either the HotReloading Swift Package or the InjectionIII application. In the dialog that opens, you see a list of Xcode project templates. A new Swift project will be created and immediately opened in AppCode. none //1.)we need that customer context found in Stripe Api //this will invoke the cloud function, generate the ephemeral key, pass. If you have another project open in AppCode at the moment, select File | New Project from the main menu. Create stripe payment configuration let config STPPaymentConfiguration.shared () warning ('.createCard sources not appearing') // config.createCardSources -> Doesnt show config.requiredBillingAddressFields. Launch AppCode and click New Project on the Welcome screen: After you create a project in AppCode, you can open and edit it in Xcode and vice versa, and all the data will be synchronized. Projects created in AppCode are fully compatible with Xcode and use the same project model. A list of conferences representing data from the local JSON file.Īlong the way, you’ll get familiar with the basic AppCode workflow and useful features that help writing code easier and faster.The application will consist of two views: In this tutorial, you’ll create a simple SwiftUI application that shows a list of iOS conferences.
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